Black Box
Posted 2000-07-03 22:58. Tagged java, game, project.
Please note that this post is 24 years old.
The information herein may be outdated.
Welcome to this simple mind game.
Playing the game
Your goal is to guess where the “blocks” are located. To that end, you send signals in from the side of the grid. To send a signal, just click beside the grid, and a signal will be sent from that place into the grid.
If you hit a “block” straight on, it will eat your signal, giving you a red marker where you sent the signal from. If, from the signals point of view, the cell to the left (or right) of the “next” cell is a block, the signal turns right (or left).
If the signal reaches the outside, the place where it escapes and the place you sent if from is marked with the same (yellow) symbol.
Things I have left to do
- Some nicer graphics.
- If the signal escapes at the same place where you inserted it, this should give you a special symbol. Currently is just gives you a red symbol like if it was eaten.
- The source (and javadoc) is to be publicly availible.
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